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object --+
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base.parameterizedobject.ParameterizedObject --+
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base.patterngenerator.PatternGenerator --+
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RandomGenerator --+
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GaussianRandom
2D Gaussian random noise pattern generator.
Each pixel is chosen independently from a Gaussian distribution of zero mean and unit variance, then multiplied by the given scale and adjusted by the given offset.
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scale = Number(default= 0.25, softbounds= (0.0, 2.0))Multiplicative strength of input pattern, defaulting to 1.0 |
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offset = Number(default= 0.50, softbounds= (-2.0, 2.0))Additive offset to input pattern, defaulting to 0.0 |
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