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2D binary uniform random noise pattern generator.
Generates an array of random numbers that are 1.0 with the given on_probability, or else 0.0, then scales it and adds the offset as for other patterns. For the default scale and offset, the result is a binary mask where some elements are on at random.
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on_probability = param.Number(default= 0.5, bounds= [0.0, 1.0]Probability (in the range 0.0 to 1.0) that the binary value (before scaling) is on rather than off (1.0 rather than 0.0). |
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name = <param.parameterized.String object at 0xb589c2c>String identifier for this object. |
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on_probabilityProbability (in the range 0.0 to 1.0) that the binary value (before scaling) is on rather than off (1.0 rather than 0.0).
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